Hiring a 3D Game Engine Developer
We're hiring a 3D game engine developer for Donnerwood to expand and enhance our existing engine. Spec is below, but the developer would preferably have handheld, mobile or casual game experience since this engine is about addressing as broad an audience as possible vs pushing as much performance as possible. If interested, email
Donnerwood Media, a digital content and commerce company based in the South of Market neighborhood of SF is seeking a Lead Game Engine Programmer to enhance and expand a small, fast 3D game engine for our upcoming digital entertainment service.
Donnerwood offers a competitive base salary, plus options, benefits and a fun work environment.
Responsibilities
·Develop and maintain a small, fast 3D game engine
·Write clear technical design and specification documents
·Communicate well with designers, producers, artists, QA, and other engineers
Required skills
·Must possess strong game programming skills
·Expertise in C/C++ and/or Java
·3+ years experience working on mobile, PC, or console titles
·Experience with the complete life cycle of software development
·Bachelor's Degree
Additional skills and qualifications
·Previous game engine development experience
·Strong vector/matrix math
·Solid 2D/3D engine background
·Experience with animation algorithms
·Experience with lighting/shading algorithms
·Experience with collision detection/resolution
·Experience with game-AI
·Experience with low-level rendering concepts (software rasterization, etc)
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